Ultramarines – The Movie. A review (of sorts).

I was pretty excited when I heard, over a year or so ago, that GW had finally put the gears in motion to produce a movie based on their best selling game line, Warhammer 40,000. It all started with postcards being handed out at GDUK with nothing but the Ultramarines logo on, so it wasn’t long before teh interwebs were on fire with speculation.

It was shortly after that teasers where posted up on the movies official dedicated web page which got legions of fans drooling. It was all pretty cool, and the design work was great. After a while I sort of forgot about the whole thing, figuring I would hear something about it when it was due for release, and thats exactly what happened. 

I was pretty impressed by some of the names on the roster like Sean Pertwee (big fan of Jon ‘Dr Who’ Pertwee’s son, ever since I saw Dog Soldiers), Terence Stamp and John Hurt, amongst others. Also the fact that Dan Abnett wrote the story said to me that this was going to be the dogs bollocks*

About October time 2010 (I think) I was sent the info to pre order the movie. There was the standard version and the ‘all singing all dancing with fecking bells hanging off it’ version. Naturally I wanted the latter 🙂 So my mom picked it up for me as a xmas gift.

It’s a nice package thats for sure. It somes in a card sleeve, which holds the metal tin with 2 discs in and a hard back mini-comic which is the ‘prequel’ to the movie. 10 out of 10 for presentation.

So, the other night, after the dust had settled from the holidays, I sat down to watch it. Clocking in at a mere 76 minutes, I wondered what sort of story you could cram into that time slot…

Synopsis

 Some Ultramarines, 12 of them, hanging out on their ultra-megaginormous battle barge intercept a distress signal from a planet called Mithron. Not a planet of great significance save for a shrine there that holds a chapter codex relic for the Imperial Fists. In true ‘Aliens’ fashion, the squad head planet side to help out and save the artifact from falling into the hands of chaos.

The movie

We begin with a narrative from John Hurt, laying down the background foundation of the universe that this story takes place in, pretty much like you do with any 40K book from Black Library. Hurt’s voice is slightly gravelly and sounds perfect for setting the tone. I possibly start to get a few goosebumps.

We find our Ultramarine heroes (?) sparring in the training hall (I thought they used training ‘cages’?). Brother Proteus (Pertwee) is sparring with Captain Severus. 5 minutes in, and i’m already thinking that Terence Stamp sounds a little flat, almost like he’s bored, but I give it the benefit of the doubt. After concluding their match, the Brother Captain reveals to them their mission, and they all swear fealty to the Emperor upon a giant warhammer that is held in the chapel/training hall. Already I was wishing that there was a full company of marines, and not just this small group. I understand that it makes for more intimate stroy telling, but seeing them rattling around this city sized ship seemed a little odd to me. Anyhoo.

They prepare for battle, we see them in the, umm, locker rooms? being tended to by Servitors who are assisting with their purity seals etc. One attends Captain Severus as the Captain swears his oath of the moment. At this point i’m thinking, ‘hang on, would marines do that to Servitors?’ I thought it would be a chaplain, or a senior officer or something, but a servitor?? We see them checking their weapons, and the heavy bolter dude inscribing his rounds with ‘kill the heretic’. This was a nice touch.

They set off… they make planet fall. They’ve brought a land speeder which scouts off ahead.

There is lots of walking. I mean, lots of walking. All the while there are exchanges between the characters, but honestly I didn’t feel a connection, nor really care for any of them. Proteus comes across slightly whiny, like he’s been scolded for something, and is trying to get back in everyones good books, as the rest of the group seem a little pissed off at him. Its here that you get to see the marines properly, and I did not like the way the legs looked. From the waist up, they look great, but waist down looked to me like they were wearing bell bottoms. It made them look a little top heavy, and made their walking look clumsy and uncoordinated.

They walk, more, seeing fleeting shadows, walk into a warp/sand storm and locate the rocky mountain top they need to ascend to reach the shrine. The landspeeder occupants bite the dust, as they come under attack from Black Legion marines before climbing up to their destination. Their journey reveals all sorts of atrocities perpetrated by the chaos legions in taking the stronghold. This bit was actually pretty cool. The visuals were excellent. (I won’t spoil it for you).

They get to the shrine, only to be attacked by a demon, also, Captain Severus plummets to his death while taking a Black Legion member with him. They locate the room with the artifact, which is being guarded by the remnants of the Imperial Fists force, one battle brother and their chaplain (John Hurt). So they all start back to their extraction point, which of course involves even more walking, all the while private exchanges are being made as to why and how 2 members were able to survive. I had to chuckle, as the word ‘taint’ is used often >snicker<.

Arriving at the extraction point they come under heavy attack from Chaos Space Marines, and suffer casualties. When it looks like they are about to have their asses handed to them Captain Severus appears, apparently unscathed, to save the day. They make it back to their ship. We get a twist in the story here, which I won’t reveal, as it will spoil it, but lets just say I saw it coming lol!

My thoughts

Over all I actually did enjoy it. Its obvious that it has been ‘dumbed’ down so that people who are not gamers and are newcomers don’t get too bogged down in the ‘fluff’. There are some pretty glaring things that those who are into 40K will pick up on, but all in all it didn’t detract from my enjoyment.  The backdrops are well designed, and it does have that dark, gothic, slightly gritty feel to it which is good, as I was expecting it to turn out like Space Crusade or something. I think the voice actors were good choices, even with Terence Stamp sounding like he was ready to fall asleep. I was not a big fan of the marine design, as I mentioned earlier, and I didn’t care much for the apparent groundbreaking technologies they had used for the faces. The marines felt too ‘fragile’ and not the one man tank machines that they are always depicted as. They get thrown around a lot, and I read someone elses review on it elsewhere that said they looked like toys being thrown around by a kid, which I agree with. It did feel like I was watching a feature length episode of Dawn of War.

I hope that this does herald a beginning of 40K or even fantasy features from Games Workshop, lets hope they can deliver more next time, and not spare the horses!

Thanks for sticking with me though my wall of text! I wonder if I too will be spammed by the mysterious GW bot that posts singing praise comments whenever this movie is mentioned…?

Paul

*pretty freaking awesome, general term for something that is good to the nth degree.

Stop the press! Grey Knights release April 2011 OFFICIAL!

OK, so its not Sisters, but its getting closer. I feel the girls will be back around Fall. You heard it here first folks.

Anyway, I received news today that Grey Knights are officially on the release schedule for April. You can read about it here: http://www.games-workshop.com/gws/content/article.jsp?aId=14300088a (you’ll have to be logged in to read the full article).

Many Bothans died bringing us this news…

Here is a quote from the article:

‘This April Games Workshop releases Codex: Grey Knights, alongside a comprehensive range of fantastically detailed Citadel miniatures. Although details are being kept firmly under wraps for now, you can expect an exciting selection of plastic kits to enable you to build your own Grey Knights army.’

This should prove to be a very exciting year for Imperial players. I myself can’t wait to see the GK plastics!

>end transmission<

Stop the press! Sisters of Battle rumors?? never!

haha! well, after years of reading through ‘rumors’ (read: wishlisting) on numerous forums, accurate rumor veteran Stickmonkey has come through for us Sisters fans. You can read the info HERE 

From what he’s given up, it should be very exciting when the new, improved Battle Sisters roll out. You know what this will also mean – PLASTICS!

My money is on something being announced in some fashion at Games Day/Golden Demon.

Thanks Evan for making my Thursday more bearable!

>end transmission<

Nurgle lord – the end is in sight! (maybe)

I can’t believe that I hadn’t posted these, or maybe I had, but I couldn’t find them…

Anyhoo, to kick off 2011, our first contender is a WCF veteran, as he’s been on here from the start, my Nurgle Lord. I tend to do a little, and put him away, then come back and do some more… still, he seems happy enough, belching and farting in my gaming closet… This year, though, I’m aiming to have more completed stuff posted and not just dribs and drabs. This guy, though, is the exception. He didn’t do too badly in a game I had just before xmas either. yay!

You can see the PP ‘Bloodstone’ base that I use for the basis of my rusted metal here.


A brown ink was over the bloodstone gives it depth…

Boltgun metal, chainmail highlights and some chestnut ink to finish the job!

He’s getting there! Another couple of hours should get the job done. In the meantime though, I am working on my Black Templars Rhino.

Black is such a pain in the arse to paint >sigh<

TTFN

Paul

2010 in review…

Happy New year, you scallywags!!

The stats helper monkeys at WordPress.com mulled over how this blog did in 2010, and here’s a high level summary of its overall blog health:

Healthy blog!

The Blog-Health-o-Meter™ reads Wow.

Crunchy numbers

Featured image

The average container ship can carry about 4,500 containers. This blog was viewed about 14,000 times in 2010. If each view were a shipping container, your blog would have filled about 3 fully loaded ships.

In 2010, there were 46 new posts, growing the total archive of this blog to 88 posts. There were 78 pictures uploaded, taking up a total of 16mb. That’s about 2 pictures per week.

The busiest day of the year was December 7th with 523 views. The most popular post that day was A dream of wolves in the snow….

Where did they come from?

The top referring sites in 2010 were fromthewarp.blogspot.com, dethtron.blogspot.com, bolterandchainsword.com, houseofpaincakes.com, and houseofpaincakes.blogspot.com.

Some visitors came searching, mostly for sisters of battle, space hulk, space wolves, adepta sororitas, and nurgle.

Attractions in 2010

These are the posts and pages that got the most views in 2010.

1

A dream of wolves in the snow… December 2010
8 comments

2

Sisters of Battle FanFiction posted. January 2010

3

How to… make your own movement trays. August 2010
5 comments

4

Sisters ‘Angels of Deliverance’ Seraphim. April 2010
8 comments

5

New Space Wolves info leaked September 2009
1 comment

Dethtron of ‘Dick Move’ would like to say a few words…

In celebration of the When Cannons Fade two year anniversary extravaganza, I’m getting to write an article for Hoagy. I’ve been keeping up with this blog since its inception, so I’m excited to take part in the celebration and contribute a little something of my own. This is only fitting since Hoagy has often declared me as responsible for getting him hooked on gaming again. While this bears a modicum of truth, (only a modicum? – Ed) I don’t feel like an apology is necessary since he’s clearly been enjoying getting back into painting and gaming. (yup, you got me there! – Ed)

With this spirit in mind, I’ve decided to write a bit about why I like to play and what gets me pumped for a game. If I’m being perfectly honest, which I usually am, playing a game of 40k or WFB is just a form of escapism and a way to get my competitive juices flowing. Being surrounded by good friends a few libations and a good pizza has never hurt things either, though.

Like reading a good book, playing a good video game, or watching a great movie, playing a game lets me escape from the demands and drudgery of every day life. As with all of those other things, a good game let’s me forget about my troubles for a while and get absorbed into the action as I identify with various characters or game pieces. More than any of those other media, though, gaming gives me complete control over what’s going on. I think a lot of us gamers tend to be managerial, leader type personalities. Controlling your game pieces gives you a situation that, unlike real life, you are faced with a situation where you are clearly in the drivers seat at all times. If that’s not a good time, I don’t know what is.

Being neither a WAAC or FAAC gamer, I enjoy all aspects of the game from painting to playing.  Since we’re talking about playing here today, though, I have to admit that I’m a pretty competitive person.  I took the ‘Strengths Finder 2.0 Gallup’ test years ago and came up with “achiever” as one of my talent themes.  This came as no surprise to me, as I love crushing the competition and achieving any goals that I set for myself.  This isn’t to say that I’m a sore loser at all. I’m mature enough to know that if I lost, there is a reason that I need to find- mistakes I made that I can learn from. Gaming really gives me a chance to let my competitive nature out of the cage, but in a nice relaxing way. A game of toy soldiers isn’t exactly high stakes most of the time, so it’s nice to be engaged in a competition that won’t have any repercussions in real life.

This brings us to the last reason I play wargames- camaraderie. For years I have kept my gaming in the basement. (With some lotion and a basket? – Ed) While I occasionally shop at the FLGS, I just can’t bring myself to go in and find a pickup game.  Possibly I’m a little shy, but I really I think this stems back to some bad experiences playing MtG and video games with total strangers who turned out to be complete dicks.  Take playing Counterstrike, for example.  I’m not very good at it.  So, back in the day when I tried to get in a pickup game online, things typically wouldn’t go very well for me. Most of the time I’d be dead within seconds and didn’t have the opportunity to get better.  Just try asking a hard-core counterstrike player to let up for a second so you can get used to the game play or level layout some time and see how well that works out.  Much like this, I’ve found experiences in gaming in the past where, the community isn’t willing to help a new player- they’re more interested in seal clubbing.  I’m starting to change my tune on this a bit lately, as I’ve found a lot of really cool people in the community online, but I’ve still not had the opportunity to start going to tourneys yet, but it’ll be happening soon, I promise- especially now that I feel I’ve got my game up to a pretty high level.  I guess I don’t have to worry about getting my ass kicked by 14 year olds too much anymore.

There is one thing the FLGS and tourney scene typically can’t offer, though- pizza and beer.  While I can admit that there are decent people to play with out there, no game outside of my basement can recreate the experiences of good friends getting together over a close game, sharing some drinks, and grabbing some food.  Now that’s something to get excited about.

*************

And there you have it. I asked (read: pestered) Dethy to write up a little something for WCF as part of the 2 year celebration. So, I would like to say a big THANK YOU! to him for squeezing this in between School, writing for Dick Move, House of Paincakes and all the other stuff too. Not only is he the master of large batch painting, he’s also the master of the cowbell:

Cheers for now!

Some WIP updates – multi-tasking aint so bad.

Throwing caution to the wind, I have actually been working on several projects at once. I’ve actually found it somewhat liberating, as I can see progression on a number of different things at once, instead of painting one mini/unit and then thinking ‘wow, I still have a shit load of stuff to do’.

Did some more work on Evan’s Nurgle Rhino. I figured I should as I was running out of excuses lol! Weathered it a little, using the same technique I had used on my Chimera a little while back:

Next i’ll be adding the rusted metal colors on there, and figuring out what color to do all the gross bits. Painting this up prompted me to start another side project, which happened frighteningly quick, but I won’t go into detail here, as i’m writing a separate article about it. I’ll show you a teaser though:

I also started on a Wolf Guard Terminator as well. He’s painted using the recipe I used on the other shap I showed  y’all recently.  I’ll be redoing the flesh though, as I wasn’t happy with the way it turned out with this formula:

Arse shot!

There are some spots that need tidying up, but I want to add some weathering too, so I’ll wait till i’ve done that. I also have a Black Templar Rhino sitting on my worktop that keeps honking it’s horn impatiently at me. I suspect that little bugger will get worked on over the Thanksgiving holiday.

Thats it for today! i’ll be back shortly, enjoy!

Paul

2nd anniversary is on the horizon!

Actually, it’s even closer than that, like, this Sunday! I can’t believe that 2 years ago, I thought ‘what the hey, i’ll give this blogging thing a go’ and here I am, still posting away, forging friendships and getting up to all sorts of general asshatery. I will be celebrating next week with some more articles, some interesting news, and maybe some pizza and beer, stay tuned!

Kuma’s Corner. Bastard size hamburgers.

I know I know, its a hobby blog related with wargaming. Well, it’s my blog, and this warrants an entry. Or maybe requires a warrant for entry.

Anyone who lives in, or visited Chicago should (if you don’t already) know about Kuma’s Corner. A burger joint thats about the size of a shoebox with loud and very heavy music playing. The place has been in in the national press numerous times, and also on local TV networks.  It’s famous for having incredible hamburgers all with names of heavy metal bands.

I went there with the Boss Lady and some friends on Saturday night. The place is also renowned for its waiting times to get seated, and we waited an hour and a half(ish) before we sat at our table. Who cares? its KUMAS! The food is totally worth the wait. I ordered myself the ‘Plaguebringer’ while the Boss Lady ordered the ‘Iron Maiden’. Food = good, beer = great. Good times had by all.

So, if you’re in Chicago, do yourself a favor, and go to Kuma’s, order a burger served up with a side of heavy metal.

When Cannons Fade approved!

Lizardman Skink test…

I just (literally, like 10 minutes ago) finished my first mini in my Lizardmen force. I did try a test out on a Saurus Temple Guard, but it was like someone had vomited on my mini, so he was re-undercoated. So, after taking a few days off from painting, I decided to give it another shot, this time with a smaller ‘muse’. My fiancee was convinced I said that I was going to paint a ‘skank’…

skin was base coated in a 1:1 mix of Regal Blue and Hawk Turqouise, with highlights added to this mixture with Ice Blue. I’ll be varying the tones on the different models to give them a bit more individuality.

Shield was painted with a basecoat of Scab red, washed with Badab Black and highlighted with adding Vomit Brown to the Scab Red and touching up on the corners of the plates.

Back plates were base coated with Regal Blue, washed with Badab Black and highlighted with Ice Blue and Codex Grey. No particular mix ratio, this was really a ‘this feels about right’ kinda thing.

Gold plating was base coated with a 1:1 mix of Shining Gold and Scorched brown. Highlight of Shining Gold, then a final highlight of Shining Gold with Mithril Silver mixed, at about a 1:3 ratio.

Claws/nails were a Snakebite Leather base, with Bleached Bone added in for progressive highlights. A basic version of this was used for the teeth. Eyes were simply a Tausept Ochre base, then added a bit of Bleached Bone for one layer before adding the pupil.

Onyx on the weapon was simply PP Greatcoat Grey lining, followed by a Codex Grey line highlight.

Based, and DONE!

It took me a little while to paint him, but that’s probably because I was doing a test run. I hope I get the same results on an assembly line type setup.

So that’s it! Hope you like him, comments and criticism always welcome.

Cheers!

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