Welcome all, on this rainy, dark, and somewhat humid July afternoon. After my last session of D&D, I felt compelled to paint up one of my many Reaper miniatures. Now, I’m a little on the fence with the Reaper stuff. Some of the larger models look great, and the price point vs their metal counterparts sure makes it an attractive prospect to be able to pick up some great models without breaking the bank. I feel that some of the smaller miniatures suffer (a little bit) with the translation from the metal to the plastic, but again, It can be overlooked as you’re generally only going to be buying singles for characters or for beasties to populate your dungeon with.
Another couple of strikes from the D20 painting spreadsheet I posted a little while back!
First up was the Recon Trooper from the Fortune Hunters faction. I love all the Deepwars minis, although I will admit that one or two do have some little things that grate on me a little, and this guy is an example of that. A really nice miniature in and of itself, but the scale of this guy is way out of whack with some of the other figures in the faction. If this guy was standing up, he’d be more than a head and shoulders taller than some of his fellow hunters!
Anyway, I digress, this figure is the first mini I’ve painted from this faction:
I love the animation of the miniature here, and it really lends itself well to making you think he’s swimming in some uncharted depths, looking for some precious ether crystals. I believe he’s wearing some kind of propulsion pack on his back, which I’m assuming may grant him some ability in the game (I haven’t had chance to read up on him yet).
Next up: a Dark Mariner Vanguard marine. I really dig the designs of this faction, a mish-mash of crustacean armor with lots of Cthuluesque gribbly bits. Quite sinister with their tentacles squirming out from behind armor plates and cold eyes staring at you from within the darkened eye slits of plumed helmets.
I had to repair this guys weapon as when he arrived the upper portion of his halberd had snapped off, just below the *ahem* glowing balls. I received a second one of these in one of the starter sets, and it looks as though the same thing may be about to happen with that one as well. A friendly note to the folks at Antimatter Games – maybe throw in a bit of extra padding for this particular miniature, it’s way too nice a piece not to go that extra mile with packing!!
This now enables me to field a playable force for Deepwars, as I have 5 figures that I can take to the table with. Once I have a playable second faction, I can start running some demo games and get in on the Seadog program 😉
For the next selection on the D20 list, the wifey rolled 18… a Kamau hacker for Infinity. I’ll start that one in a couple of days, as there are a couple of other projects I need to wrap up.
Oh, and then this happened…
More to come…
Well, that’s another check off the list! Here is a heavy hitter for my Deepwars Dark Mariners faction. Amazingly, it only took two nights to complete, which for me is supersonic. First I hit all the areas with the base colors:
Once I had a good foundation and was happy with the coverage, then came several washes:
Then the application of highlights. As I’d mentioned in a previous post with my Dark Mariner Vanguard – I like to be a little bit ‘sloppy’ with the highlighting as these miniatures have such an organic feel to them, it seems to work quite well:
These undersea monsters need to look weathered and algae covered, so washes of greens and purples really help with that look I feel. I really need to figure out a better camera as my phone one seems to be getting worse, but still, hopefully you can see the work here OK.
I’ve been making some scenery for my Deepwars gaming table, which I’ll be posting up soon 😉
Now… on to the next! >fistbump<