PanO Fusiliers and Dronbot. Pew pew!

rolled an 8…

Yes! another strike from the D20 list that I chatted about in my previous post – 3 PanOceania Fusiliers with Combi Rifles. I’ve ordered decals for the shoulder pads, but I don’t have them yet, but the paint is DONE! I’m really liking the overall feel I’m getting with these, and happy that my tabletop quality isn’t looking too bad:

Securing the area.

Continue reading “PanO Fusiliers and Dronbot. Pew pew!”

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Its official – Plastic Sisters of Battle drop in 2019!

I almost made a tit out of myself on the train ride into work this morning by (almost) shouting out “HELL YESSSS!”. I saw an email from GW with news from Adepticon that’s happening this weekend, so I took a look.  Some relatively interesting stuff, but as I read on and on, I thought there maybe a chance that some Sisters news might be incoming, and in my head, I thought ‘maybe they’ve saved the best till last’.

They did not disappoint:

and here is what they said:

“Yup, plastic Sisters of Battle are on their way. For reals.

We know many of you have been waiting patiently (and impatiently…) for a long time for the Adepta Sororitas, and that for many of you this is more than ‘just’ a new army. So, we’re going to do something we’ve never done before – right up until the release, we’ll be bringing you updates on the Sisters of Battle, sharing images and snippets of info and a whole ton of behind the scenes goodness.

Emperor willing, the Battle Sisters of the Adepta Sororitas will be ready to take the fight to the renegade, the heretic and the unbeliever in 2019.”

So it looks like GW will finally get me back again in some form. Going by the recent Necromunda, Daughters of Khaine, Inquisitor Greyfax, Celestine etc etc, these new sisters plastics are going to be absolutely beautiful, and I for one, cannot wait.

Bravo, Games Workshop, bravo…

Let there be rot…

Another quick post today to share my newly finished Nurgle Plague Lord. I started this guy a couple of years ago, and then he got shelved when we moved, so I’m finishing up the few figures that are half done. I went old skool on this guy with the Dark Tongue runes on his base:

Nurgle has always been my favorite of the Chaos powers, so it was only right that this guy got finished. Next on the ‘need to be finished cuz they’re only half done are a couple of lizardmen skinks and a Genestealer. Then onto the obscene amount of miniatures that are only undercoated lol!

Poor financial decisions recently saw me acquiring the new 40K Dark Millennium box set (hey, it has Nurgle marines, hell YES!!!). I packed it away in the nerdcloset as soon as I bought it home as an incentive to get other stuff painted up before I tackle that stuff. I’m not sure how I feel about the introduction of the new Primaris marines. This is GW phasing out the ‘old’ style marines. Mark my words. Anyhoo, I thought it would be something that me and my son could play, especially with the new different styles of game play. I commend GW for their recent 180 with listening to their fanbase and being actually pretty cool and fun again, but I’m still sulking until I get new Sisters miniatures. Nyah!

TTFN!

 

How to… Make your own jungle terrain

Just a quickie! quick and simple jungle terrain!

I bought some aquarium plants from my FLPS (Friendly Local Pet Store), picking up 2 packs of plants which totalled less than $8.  I figured they may look cool as either jungle/oasis scenery, or maybe as some scenery for an exotic alien world. So, here goes…

Step one:
These suckas are all joined together, so you’ll want to take your scalpel to them to separate them up. (Remember to cut away from yourself, kiddies!)

You’ll want to try and hack them off the base too, much easier than it sounds… I had to get a heavy duty Stanley knife to this mofo. You should then be left with the foliage, thus:

I did leave a couple of pieces on the base, although I did reduce the size of the base. This will make for some slightly higher pieces of terrain.

Step two:
Now you’ll want to get some foam board that you’ll a) have lying around or b) will go and score from the craft store for about $3 a sheet, which will last you for ages. Cut out the size of base that you want your scenery piece to be, then shave the edges at an angle to make it look more natural when you put it on your gaming surface. Don’t worry, it does’t have to be perfect, you’ll see why soon.

Then, when you have your base, glue your foliage on! Again, don’t worry too much about the weird base bits, this will be taken care of.

Step three:
This is my favorite part, the messy bit. Get your spackle (or ‘filler’ as we Brits call it) and some pumice, which is essentially sand mixed into paint, which works just as well if you don’t have access to pumice. Now liberally slap on your spackle first. Build it up where you want, like around the base of the leaves etc. I had also grabbed a couple of rocks out of the garden which I included on there too, to include a more natural feel. I brought the filler all the way up to the rocks too, to make them look buried:

I added a layer of the pumice after the filler had dried, you can see I left a ‘pathway’ through the piece to make a bit of a feature of it, and added a couple of skulls from my bitz box in there too…

Here is an example of the other piece made a little higher, more like a small outcrop of foliage:

Step four:
Paint the bastid!

Basecoat is Graveyard Earth, washed with Devlan Mud, drybrushed with Graveyard Earth>Bleached Bone>little bit of Skull White

Mud trail was basecoat Scorched Brown>Devlan Mud wash>drybrushed Scorched Brown>Scorched Brown with Bleached Bone>little bit of Bleached Bone

Now with drybrushing, and some scenic odds and sods added:

Another shot:

“be vewwy vewwy qwiet, I’m huntin’ aweiens!”

And that, dear readers, is it! you should be looking at a lovely new piece or pieces of scenery! and all for under $12!

Stay frosty

H.

32nd Inquisitorial Guard – I salute you!

With the advent of no inducted Imperial Guard in the new Sisters of Battle ‘Codex’ (Codex being used in the loosest sense of the term) I have decided to part ways with my IG, painted to represent the 32nd Inquisitorial Guard (I wanted to distinguish them from the ‘regular’ IG troops.

I took them to my FLGS last night and put them up for sale in their cabinet for a modest $65 (only $5 more than buying a Chimera and a box of guard). I’ll leave them there for a month, and if they don’t sell, it’ll be off to Ebay with them. Is it sad that I got a little sentimental when I walked out of the store last night? I guess when you invest time, money and passion in something, you put a bit of yourself in what you produce, but it did feel like I was saying goodbye, lol!

Hopefully someone will be able to use them and give them a good home. Here are some pics I took last night before I took them to the game store:

Give ’em hell, boys!

Space Wolves – B&C paint challenge completed!

I just recently (by the skin of my teeth) completed my painting vow for the Bolter and Chainsword painting challenge. Here are my Grey Hunters!

I’m very pleased with how they turned out! let me know what you think!

Sisters of Battle… What is happening?

Sister Wishlister
Hmmm. Suffice to say, I was deleriously excited when I saw the inside back cover of last months Games Workshop Monthly Release Catalogue White Dwarf and I noticed the little box that declared ‘Next month – Part 1 of the Sisters of Battle Codex!’. While I was disappointed initially by the fact that my girls only seemed to warrant a Chapter Approved WD codex, I got over it and moved on. I rushed up to my FLGS on Wednesday to purchase the latest issue (even after reading all the venom online about the codex) to see wtf all the fuss was about. I was pretty disappointed that a vast majority of the issue was devoted to Vampire Counts. The Sisters debut of the ‘new’ rules were stuffed at the back of the magazine almost like an embarrassing afterthought. A whopping 14 pages out of 120… I can only hope that next month will see the Sisters maybe even gracing the cover and taking center stage, although with the preview of next month being focused on Ogre Kingdoms, i’m not too sure. We are promised at batrep of the Sisters Vs. Orks, although elsewhere they said it was against  Tyranid Hive Fleet Leviathan, so either they will publish more than one batrep, or they just did a shit job proofreading before going to press.
 
Now i’m not about to launch into whether this new set of rules is going to make them more competitive etc etc, as there are a deluge of blogs out there who are already doing that (and very well, I may add). I’m just trying to get my head around what exactly GW are doing with this army. A cursory glance at the first part of the glorified pamphlet Codex shows us a little bit in the way of the origins and key conflicts, then jumps straight into the Army Special Rules. I wonder if newcomers to the game will look at this and think ‘holy shit! this looks awesome! sod the other armies out there with their shiny books packed with background fluff, i’m rolling with these ladies!’. I guess I have to ask, has this been put together with current non-sisters players in mind, or are they simply appeasing an older crowd who play them? If it is the latter, then I’d be suprised, as i’m sure GW will want to milk as much moolah out of it as they can, so if it’s the former, it’s not particularly impressive. Shit, they’re even regurgitating old artwork for filler.
 
I’m not sure how I feel about the new Faith Points system. At the start of the Sisters player’s turn, a D6 is rolled, and this is the amount of Faith Points available for that turn. As mentioned on many other blogs, it makes little sense to have this the same for forces of any size.  A 3000 point Sisters army would have a max of 6 Faith Points available? Seems a little goofy, considering the religious fervor these ladies are supposed to have…
 
Gone are Inquisitiors and their retinues, as well as allied forces of Imperial Guard or Space Marines. We do get Priests, with ‘Ecclesiarchy Battle Conclaves’ which is where Crusaders, Arco Flagellants and Death Cult Assassins have now been lumped. If I remember correctly, weren’t the arco’s weapons in the previous Codex classed as power weapons? They have added Feel No Pain, which I guess is pretty cool, and gone is that bloody horrible ‘stim injector death’ rule.
 
We don’t see an entry for the Repressor in this list. This was one of the things that was getting me excited about the new lists, was the posssibility of plastic sisters, and a plastic Repressor (any one who has attempted a FW one will know how much of a pain in the arse it is to put together). In fact, the only minatures in the book are old ones, so are they saving that up for the next issue? will they get new minis or will it be the old range redone in Finecast? No fire points on an Immolator now? No 12 inch ride-and-fire either? wtf?
 
Gone is Lord Karamazov on his toilet Throne of Judgement, and back is Arch-Confessor Kyrinov and Uriah Jacobus, who have returned from a well earned break between Codexes.
 
There are some interesting little tweaks here and there, but the army seems to be lacking the somewhat ‘medieval’ feel they had to them before.
 
On the whole, it seemed pretty anti-climatic. I can only hope that GW redeem themselves by releasing new minis, vehicles etc in the next issue, and while i’m not going to be sending my army off to Ebay just yet, their days may well be numbered.